Resource buildings, in addition to Army Camps, are the only buildings that you can build multiples of and that you can demolish. Your in-city resources can come from one of the following four buildings: These reasons make resource production the easiest way to obtain resources. Resource buildings also never run out of resources (years later, and it will still be producing resources). Once you build a particular resource building, it will automatically produce resources for you (although you do need to eventually collect the resources to keep production going). This Farm will then continue to produce food for you. Don't neglect to upgrade at least one of each type resource building, though, as they serve as prerequirements for certain upgrades later.Įarly on, the tutorial will have you build a Farm, which will become your first source of food. As the game progresses, you will likely find that your resource production becomes a slower, if not the slowest, means of obtaining resources. Assuming these cases don't apply to you, though, you generally won't be developed enough to bring in substantial resources using the other methods. There are exceptions, such as if you spend quite a bit, or your alliance has a member who has spent a lot and is leading plenty of rallies yielding lots of RSS. Additionally, there is no cost with producing the resources once you're established, but there are one-time costs to build and upgrade the buildings that produce your resources.Įarly on, you should typically invest in building and upgrading the buildings that produce your resources, because resource production will generally serve as your primary source of resources. It requires the least amount of effort, as it's one of the few passive activities in the game, but it also typically gives you the lowest rate of obtaining resources (excluding gems) compared to the other methods. In-city resource production is one of the first things you learn in the game. Cost is based on the value of the items you'll need to spend (whether they're gems, other resources, stamina, etc.) to obtain the resources. The Relative Rate indicates how quickly the source can gain you resources relative to the sources. The Effort Needed indicates how active you'll need to be in the game. There are six main sources for resources listed in the table below. Gems are the game's primary currency, and can be used in a wide variety of scenarios there are only a handful or scenarios where gems cannot be used directly or indirectly, and these tend to involve items requiring real currency. Although gold would also generally be considered a resource, Evony does not include gold as a "resource" when using the term.įood, lumber, stone, and ore are primarily used for constructing and upgrading buildings training troops and healing ground, mounted, and ranged troops (siege machines use gems for repairs). You'll also likely see the abbreviation RSS within the Evony community, which collectively refers to food, lumber, stone, and ore. For instance, the Daily Activity "Resource Gathering" excludes the gathering of gems, but the Monarch Competition "Resource Gathering" includes gathering gems. Evony usually uses "resources" to refer to these five types of resources, but there are instances where gems are not included. Resources, in this page's context, include food, lumber, stone, ore, and gems. This page contains information about obtaining resources and the related attributes. 2.4.2 Transporting (Receiving from Others)Īll information on this page is as of v4.26.0.2.1.5 Cost/Benefit of Upgrading Resource Buildings.2.1.4 Effect of Starting a Resource Building Upgrade.
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